Progress Report
So far I have managed to improve the hardware to significantly reduce the noise and to get a more detail image of the hand by reducing saturation. This was done by moving the lights away from the edges...
View ArticleUndistortion for Gibbon
Last week, Nathan finished another great contribution to Gibbon. There is now a way to calibrate the image from the camera and correct the distortion caused by a wide angle lens. This process is also...
View ArticleFinger orientation and more progress on depth sensing
Last few days I add a few more nice features to Gibbon. I spend hours trying to adjust and tweak the parameters for optical flow tracking to get a more consistent and stable result. I also tried four...
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